The Limbus Company
News Archive
LCNA is an independent archival resource dedicated to the transcription and preservation of official Limbus Company notices.
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2025, July 24th Scheduled Update Notice
Skills, Passives, Buffs Priority Hint UI Added. Includes 19 bug fixes, including ones involving Yisang Exchange, Charge Count and Walpurgis Night.
Notice: 250k Total Concurrent Players Celebratory Gift of Appreciation
After the July 17th Scheduled Update, the total number of concurrent players for our game has surpassed 250k players.
Notice: Steam Payment 'Restore Purchase' Button Error
In Version 1.82.0, updated July 17th, we have identified an issue where the 'Restore Purchase' button does not work under certain circumstances, and have addressed it. This issue has been resolved without a separate client update or an in-game resource download.
2025.07.17(KST) Scheduled Update Additional Improvements
Covers additional improvements that have been made to be deployed with the July 17th Scheduled Update.
2025.07.17(KST) Scheduled Update Additional Notice
Covers information that was missing from our July 14th Scheduled Update notices.
2025, July 17th Scheduled Update Notice
Adds 2 Target Extractions, Walpurgis Night Identities & E.G.O, and 2 more. Includes 18 bug fixes, including ones involving Grace of Stars, the Announcer UI and Walpurgis Night Announcers.
New Content - The 6th Walpurgis Night
Adds the 6th Walpurgis Night. Explains its shops, Extractions and Theme Packs.
2025, July 10th Scheduled Update Notice
Adds Mirror of Immortality Hard and E.G.O Gift Adjustments Notes. Includes 17 bug fixes, 2 of them in Mirror of Immortality, and others involving the Support Identities, N Corp and Identities & E.G.Os.
July 10th New Content - Mirror of Immortality Hard Difficulty
Hard Difficulty displays a total of 4 E.G.O Gifts. 3 new story-related Theme Packs and 1 new Refraction Railway Theme Pack will be added. Makes 8 adjustments, including Mirror Dungeon #6 Hard Major Changes.
Notice: MD Starlight Calculation Issue Identified
We have identified an issue where, in Version 1.81.0 and 1.81.1, updated July 3rd, the Starlight summary post Mirror Dungeon completion would sometimes show "0 Starlight used". Starlight will soon be withdrawn from affected accounts in the near future.
Notice: Game Progression Issue Fix Ver. 1.81.1 Update
We have identified an issue where some managers are unable to play the newly updated Mirror Dungeon - Mirror of Immortality. We are currently working on fixing this issue, and the update to Version 1.81.1 with the fix will be deployed at 2025.07.03 18:00 (KST).
Notice: MD - Mirror of Immortality Progression Issue Additional Information
We have identified the exact logic of the issue, and we are currently making adjustments and running tests to fix the issue.
Notice: Mirror Dungeon - Mirror of Immortality Progression Issue
We have identified an issue where some players are unable to play the newly updated Mirror Dungeon - Mirror of Immortality. We are currently investigating this issue and will provide an update as soon as more information becomes available.
Notice: 2025.07.03 (KST) Scheduled Update Additional Fixes
There was a missing bug fix from our last Scheduled Update notice. We identified this issue as we were writing the Scheduled Update notice on June 30th, and sought to deploy a Hotfix immediately.
2025, July 3rd Scheduled Update Notice
Adds 2 Target Extractions, a new Identity, and 2 more. Includes 11 bug fixes, including ones involving Combat Passive, the Team Loadout and Support Passive.
July 3rd New Content - Mirror of Immortality
Adds Mirror of Immortality. Explains its team building, E.G.O Gifts, Theme Packs, encounters and shops.
2025, June 26th Scheduled Update Notice
When the Mirror Dungeon 'Mirror of Immortality' begins, Mirror Dungeon Achievement Progress & Reward claim will no longer be available. Includes 1 change and 15 bug fixes, 2 of them in Identity Story, and others involving Skill Slot, Panic Type and the Sapling of Light.
2025, June 19th Scheduled Update Notice
Adds 2 Target Extractions, a new Identity, and 1 more. Includes 1 change and 11 bug fixes, including ones involving the Window UI, Stage Clear and the Attack Type.
Notice: An issue where the game may softlock with certain animation triggers
We have identified an additional issue in version 1.79.1, which is the version of the game that was updated June 12th, 2025. We have identified the cause of this issue, but as fixing it requires a logic adjustment to the Identity's animation, it is difficult for us to resolve this issue via a hotfix.
Notice: June 12th Ver. 1.79.1 Known Issue& UI Improvement Rolled Back
Covers issue identified in Version 1.79.1 and the UI Improvement Update, both updated June 12th. We have identified that this issue was caused by partial adjustments made in the Combat Systems logic in the process of making UI improvements to the Clash Forecast function.
Notice: Known Issues in June 12th Scheduled Update, Ver 1.79.1
We have identified an issue where, in Ver. 1.79.1, updated June 12th, Wild Hunt Heathcliff does not use his Empowered Skill 3 when using his Defense Skill to clash. We are currently investigating the cause of this issue, and we'll prepare a fix for it as soon as possible.
2025, June 12th Scheduled Update Notice
Improved the UI indicator when targeting enemy Counter, Clashable Guard, Clashable Counter Skills. Includes 21 bug fixes and 1 known issue, including ones involving Story Dungeons, Defense Skills and Uptie Tier.
Latter Half of 2025 Roadmap Livestream
The Latter Half of 2025 roadmap of upcoming content. Includes 1 image from the official notice.
Notice: Main Story Stage 5-36 Final Encounter Softlocking Issue
We are currently in the process of identifying the exact cause of the issue.
Notice: Known Issues in June 5th Scheduled Update, Ver. 1.79.0
Lists 1 known issue in Ver. 1.79.0 involving Support Passive.
2025, June 5th Scheduled Update Notice
Adds 2 Target Extractions, a new Identity, and 1 more. Includes 24 bug fixes, 2 of them in Main Story Canto 8, and others involving Panic Type, Corrosion Skill and Stagger Threshold.
Notice: Stage 8-30 Difficulty Survey Results
Covers modes and Identities & E.G.O.
Stage 8-30 Additional Survey
With May 29th (FRI) 18:00(KST) Hotfix, Stage 8-30 has been adjusted. We will soon be sharing an organized version of the results of yesterday's survey.
Notice: Stage 8-30 Difficulty Hotfix
The difficulty for Stage 8-30 will be adjusted to be easier with a Hotfix today. Covers Skill effect, Skill effect removed, and Ability.
Notice: Difficulty Survey for a Certain Stage in Main Story Canto 8 <Part 3>
We will make continued effort to reduce the gap between our internal testing experience and that of our managers to ensure a smoother gameplay for our players.
Notice: Main Story Canto 8 <Part 3> Stage 8-33 Difficulty Adjustment Hotfix
The difficulty of an enemy appearing in Stage 8-33 in Main Story Canto 8 <Part 3> will be adjusted via a hotfix. Hotfixes can be deployed without a separate client update, but please note that additional in-game downloads may occur.
Upcoming Survey Regarding a Certain Canto 8 <Part 3> Encounter Difficulty
Rest assured, we have been, and will spend approximately a day to keep a close eye on your feedback regarding the new chapter Encounters and continuously collect necessary information.
Notice: Lobotomy E.G.O::Red Sheet Sinclair Adjustment
Covers upcoming adjustments to Red Sheet Sinclair’s Passive & Talisman effects. The Identity theme for this Season was intended to focus on the Rupture Keyword, and have been released based on that idea.
Heishou Pack - Mao Branch Adept Faust Nerf Cancellation Notice
I am canceling the nerf plans for Heishou Pack - Mao Branch Adept Faust. I apologize for making the exact same mistake and the exact same manner of cancellation I made back during the case with The Ring Yi Sang.
Notice: Heishou Pack - Mao Branch Adept Faust Extraction Resource Returns
We will be fully refunding all tickets, Paid Lunacy, and Free Lunacy used for your extraction up until the nerf announcement was posted to your Inboxes as well. We will be returning all resources used to Extract this Faust unit prior to her adjustments, even if it takes time.
Notice: Balancing Adjustments for Certain Identities
The Identity theme for this Season was intended to focus on the Rupture Keyword, and the Identities have been released based on that idea. Covers Lobotomy E.G.O::Red Sheet Sinclair and Heishou Pack - Mao Branch Adept Faust.
2025, May 29th Scheduled Update Notice
Fixes 16 issues, including ones involving the E.G.O Skills, the Clashable Guard and Panic Type.
Notice: About Unbreakable Coins and Difficulty Adjustments
We will be using these Unbreakable Coins to prioritize "showing off the enemy animations", as that was our initial design intent. Unbreakable Coins were added to the game to show off enemy animations and to add further density to the combat visuals.
Notice: Version 1.77.0 Error Hotfix
Fixes for certain issues from our post-1.77.0 Known Issues notice in Main Story Canto 8 - <Part 2> will be deployed via a hotfix. The Hotfix will be deployed without a separate client update, but please note that additional downloads may occur once it is complete.
1.77.0 Scheduled Update Error Hotfix
We identified a typo in the EN version of the game where a Keyword had an incorrect name, and listed an incorrect number in its description. Fixes 1 issue involving Keyword.
Known Issues in the 2025. 05. 22 Scheduled Update
Lists 5 known issues after the 2025. 05. 22 Scheduled Update, including ones involving Panic Type, Coin image and Encounter.
2025, May 22nd Scheduled Update Notice
Adds Target Extraction for Heishou Pack - Mao Branch Adept Faust, a new Identity, and 1 more. Includes 14 bug fixes and 1 known issue, including ones involving Cantos, Free Lunacy and Panic Type.
[Notice: Ver. 1.76.0 Will No Longer Be Supported]
Version 1.76.1, the version of the game with the fix for the issue where the Final nodes of Story Dungeons become uninteractable, which was discovered in 1.76.0, has been deployed. If you are still using Ver. 1.76.0, please update your games to Ver. 1.76.1 using your respective store platforms.
(AOS) Notice: Softlocking Issue Resolved
The mobile version of the game has been updated to Version 1.76.1 with the fix for the Story Dungeon softlocking issue.
[(iOS) Notice: Softlocking Issue Resolved]
The mobile version of the game has been updated to Version 1.76.1 with the fix for the Story Dungeon softlocking issue.
[(Steam) Notice: Softlocking Issue Resolved]
The Steam version of the game has been updated to Version 1.76.1 with the fix for the Story Dungeon softlocking issue. As for mobile users, the update is still going under marketplace review; we would like to recommend using the Steam version of the game until Version 1.76.1 update is deployed.
[Urgent] Notice: Softlocking Issue Additional Notice
We have identified an issue with the May 15th Scheduled Update(Ver.1.76.0) where the final node of Story Dungeons would become un-interactable.
Known Issues after the May 15th Scheduled Update
Lists 1 known issue after the May 15th Scheduled Update involving Story Dungeons.