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Patch Notes

July 20th Scheduled Update Notice

Identities & E.G.OMirror DungeonNew ContentBalance

Greetings, Dear Manager.

The server will enter maintenance from 10:00 [AM] through 12:00 [PM] on July 20th, 2023 (KST) for system optimizations and content updates. Please make note of the maintenance schedule; we recommend that you refrain from entering combat or making in-app purchases and close the application before maintenance begins so that no data is lost. Please refer below for details about the update.

Update Contents


1. New Target Extraction - [Cinq South Section 5 Director Don Quixote]
(July 20th 12:00 ~ Aug 03rd 09:59 (KST))
Extraction rate increases for the following identity:
- 3★ : Cinq South Section 5 Director Don Quixote

2. New Identity Added
The following is added to the list of extractable Identities:
- 3★ : Cinq South Section 5 Director Don Quixote

3. Identity Uptie 4 & E.G.O Threadspinning Tier 4
※ Please refer to the notice on Steam's Events & Announcements page for further details.
- [Posted July 17th] Notice on the Upcoming Tier 4 for Identity Uptying and E.G.O Threadspinning

4. Added button to change the amount of information displayed on combat screen

Image from the official notice

A button to change the amount of information displayed on combat screens is added.

※ Notes
Though this option is currently set to MIN by default, the default option should be MAX.
MAX will be set as default on the next scheduled update.

5. Aggro System Added

Image from the official notice

Each Identity columns will now have Aggro values attached to them. In Focused Encounters, Enemies are more likely to attack slots with higher Aggro values.

6. Attack Weight UI added

Image from the official notice

UI depicting Attack Weight values (Number of targets) for AoE Skills and their targets have been added.
Thus, "AoE" and "Targets X Slots" texts have been taken off the Skill descriptions.

Major Changes


1. Mirror Dungeon 2 Hard Reward collection system changed
※ Please refer to the notice on Steam's Events & Announcements page for further details.
- [Posted July 13th] Notice regarding Mirror Dungeon 2 Hard reward collection

2. Modified Clash Win/Loss Odds Display Conditions
The conditions for displaying different tiers of Clash Win/Loss odds and Choice success rates will be changed as the following.

<Before>

UI DisplayOdds
Hopeless/Very Low0~20%
Struggling/Low20~40%
Neutral/Normal40~60%
Favored/High60~80%
Dominating/Very High80~100%

<After>

UI DisplayOdds
Hopeless/Very Low0~10%
Struggling/Low10~40%
Neutral/Normal40~60%
Favored/High60~90%
Dominating/Very High90~100%

3. System Changes to Offense/Defense Levels

Image from the official notice
Image from the official notice

※ Please refer to the notice on Steam's Events & Announcements page for further details.
- [Posted June 23rd] Notice on System Changes to Offense/Defense Levels

4. Changed mechanism calculating Offense, Defense Level gains and losses
The mechanism calculating Offense, Defense Level gain/loss buffs will be changed as follows:

- Before: Offense/Defense Level gain/loss N → Offense/Defense Level N*10% gain/loss
- After: Offense/Defense Level gain/loss N → Offense/Defense Level N gain/loss

Values for in-game entities with the said buffs will be changed accordingly.

Identity
Names
Skill/Passive
Name
Before
(At Uptie 3)
After
(At Uptie 3)
LCB Sinner
Faust
Upward SlashInflict 2 Offense
Level Down next turn
Inflict 3 Offense
Level Down next turn
[Seven
Association
South Section 6
Ryōshū]
Upper SlashInflict 1 Defense
Level Down
Inflict 2 Defense
Level Down
[Kurokumo
Clan Wakashu
Ryōshū]
Lenticular
Swirl
Inflict 3 Offense
Level Down
Inflict 5 Offense
Level Down
[Seven
Association
South Section 6
Director Outis]
Exploit the
Gap
Inflict 1 Offense
Level Down next turn
Inflict 2 Offense
Level Down next turn
W Corp. L2
Cleanup Agent
Meursault]
Energy
Current
Spend 2 Charge Count
to inflict 1 Defense
Level Down
Spend 2 Charge Count
'to inflict 2 Defense
Level Down
[LCCB Assistant
Manager Rodion]
SuppressInflict 2 Defense
Level Down
Inflict 4 Defense
Level Down
[Seven
Association
South Section 6
Director Outis]
Field
Command
Inflict 1 Defense
Level Down next turn
Inflict 2 Defense
Level Down next turn
[LCB Sinner
Faust]
Keen
Observation
Inflict 1 Offense
Level Down
Inflict 2 Offense
Level Down

<E.G.O>

Sinner
Names
Skill/Buff
Names
Before (At Uptie 3)After (At Uptie 3)
IshmaelRoseate Desire -
Awakening
Inflict 4 Offense
Level Down
Inflict 10 Offense
Level Down
[Ishmael]Roseate Desire -
Corrosion
Inflict 4 Offense
Level Down
Inflict 10 Offense
Level Down
[Hong LuRoseate Desire -
Awakening
Inflict 2 Defense
Level Down
Inflict 5 Defense
Level Down
[Hong LuRoseate Desire -
Corrosion
Inflict 2 Defense
Level Down
Inflict 5 Defense
Level Down
[Faust]Hex Nail -
Curse
Turn End: Gain one of
the following, then
reduce this effect's
Count by 1. Attack Power
Down/Defense Power
Down/Offense Level
Down/ Defense Level
Down.
Turn End: Gain one of
the following, then
reduce this effect's
Count by 1. 1 Attack
Power Down/1 Defense
Power Down/2 Offense
Level Down/2 Defense
Level Down

<E.G.O Gifts>

BeforeAfter
Grimy Iron
Stake
After dealing damage using a single-Coin
skill, inflict 1 Bleed and 1 Defense Level
Down on the target until the next turn.
If the target already has Bleed,
inflict 3 Bleed in addition.
After dealing damage using a single-Coin
skill, inflict 1 Bleed and 2 Defense Level
Down on the target. If the target already
has Bleed, inflict 3 Bleed in additio
Sticky
Muck
After dealing damage by using a Gluttony or
Pierce damage skill, inflict 1 Defense
Level Down on the target.
After dealing damage by using a
Gluttony or Pierce damage skill, inflict 2
Defense Level Down on the target.
Melty
Eyeball
Inflict 3 Defense Level Down on
enemies affected by Tremor's burst.
Inflict 5 Defense Level Down on
enemies affected by Tremor's burst.
Dreaming
Electric"
Sheep
After defeating an enemy by using an
Envy or Slash damage skill, gain 2
Slash Power Up for 2 turns. When
activating Envy Absolute Resonance,
apply 1 Offense Level Up and 1 Defense
Level Up to all allies at the start of the
combat phase.
After defeating an enemy by using an
Envy or Slash damage skill, gain 2
Slash Power Up for 2 turns. When
activating Envy Absolute Resonance,
apply 2 Offense Level Up and 2 Defense
Level Up to all allies at the start
of the combat phase.
Late-bloomer's
Tattoo
After dealing damage with a Pride or
single-Coin skill, gain 1 Offense Level Up
and 1 Defense Level Up.
After dealing damage with a Pride or
single-Coin skill, gain 2 Offense Level Up
and 2 Defense Level Up.
Phantom
Pain
Skills deal +15% damage to single targets.
When activating Gloom Absolute
Resonance, apply 1 Offense
Level Up to all allies at the start of
the combat phase.
Skills deal +15% damage to single targets.
When activating Gloom Absolute
Resonance, apply 2 Offense Level Up to all
allies at the start of the combat phase.

<Enemies & Abnormalities>

Ski'Passive
ames
BeforeAfter
Complete
Wrecking
Ball Bot]
CAUTION, CAUTION:
Unsteady
Inflict 3 Attack Level DownInflict 5 Attack Level Down
[Crude
Sawblade Bot]
Carving Out.Inflict 3 Defense Level Down
next turn
Inflict 5 Defense Level
Down next turn
[Complete
Sawblade Bot]
Carving Out.Inflict 3 Defense Level Down
next turn
Inflict 5 Defense Level
Down next turn
[Drifting Fox]Ragged UmbrellaAfter the head umbrella is
broken, gain 3 Offense Level
Down every turn.
Inflict +2 Sinking.
After the head umbrella is
broken, gain 5 Offense Level
Down every turn. Inflict +2
Sinking.
Fairy-
Long-Legs
Damaged ShadeWhen the leaf is broken,
the unit gains 2 Defense Level
Down and 1 Fragile every turn.
When the leaf is broken, the
unit gains 4 Defense Level
Down and 1 Fragile every turn.

5. Changes to Basic E.G.O and Identities
Effects of certain Basic E.G.O and Identities will be changed.

Sinner
Names
Skill/Passive
Names
Before (At Uptie 3)After (At Uptie 3)
Yi SangCrow's Eye View
- Silence
When hit by an attack, gain 5 Bind
next turn, and deal +20% damage
when attacking with a type or Affinity
the target is Weak or Fatal to.
(Once per turn.)
When hit by an attack, gain 3 Bind
next turn, and deal +20% damage
when attacking with a type or Affinity
the target is Weak or Fatal to.
(Once per turn.)
[Don
Quixote]
La Sangre
Sancho -
Immoderate
Passion
At the start of the combat phase,
gain Haste and Defense Power
Down next turn by (Lust A-Reson./2)
this turn.
On hit, if the target had Bleed,
heal 3 HP.
RyōshūForest for the
Flames - Art
At the start of the combat phase,
gain Slash DMG Up and Fragile by
(Wrath A-Reson./2) this turn.
Deal and take +5% damage for each
enemy this unit defeated last turn.
[Hong LuLand of Illusion
- Ripple
At the start of the combat phase,
heal SP for the ally with the
least SP by (Gloom A-Reson.),
excluding those in Panic.
At the start of the combat phase,
heal SP for the ally with the least SP
by the count of your highest A-Reson.
value, excluding those in Panic.
[Heathcliff]Bodysack
- Wing Spirit
When another ally defeats an enemy,
gain 2 Attack Power Up, 2 Haste,
and 4 Fragile next turn.
When another ally defeats an enemy,
gain 1 Attack Power Up and 1
Haste at the start of next turn. (Max 3)
[Rodion]What is Cast
- Severance
At the start of the turn, gain 1 Slash
DMG Up. Lose 10 SP whenever
a unit on either side dies.
+1 SP Heal Efficiency,
- 1 SP Loss Efficiency
[Sinclair]Branch of
Knowledge
[Heads Hit] Inflict 12 Rupture
[On Hit] Gain 2 Attack Power
Down next turn
[Heads Hit] Inflict 12 Rupture.
Lose 10 SP
[Tails hit] Heal 10 SP
[Sinclair]Branch of
Knowledge
- Unstable
At the start of the combat phase,
gain Attack Power Up by (Gluttony
A- Reson./2). Next turn, gain that
much Attack Power Down, and
the above effect doesn't activate.
If a skill's Coin hits with a different
side from the previous Coin in the
same skill, lose 5 SP and gain
1 Damage Up this turn.
(3 times per turn)
OutisTo Páthos
Máthos - Tactical
Perfection
If the unit did not get hit at all
during a turn, gain 1
Damage Up next turn
If not hit once by an attack
this turn, gain 1 Damage Up next turn.
(Can stack up to 3 turns)
[Gregor]Suddenly,
One Day -
Uncontrolled
Morph
At the start of the turn,
if below 25% HP, heal 15 HP
and gain 2 Protection.
A random other ally loses 15 SP.
At the start of the turn, if below
25% HP, heal 15 HP and gain 2
Protection. When this effect activates,
inflict 1 random other ally & 1 random
enemy with +2 SP Loss Efficiency

Update Contents


6. Lobotomy E.G.O :: Sunshower - Heathcliff SP Loss condition added
The following condition is added to Lobotomy E.G.O :: Sunshower - Heathcliff's SP Loss conditions.
- Lose SP upon Clash loss (Base value 10. 20% more for each Clash)

Bug Fixes & Improvements


Fixed an issue where a dead Sinner's Support Passive would still activate during combat.

Maintenance & Application Update Compensation


Image from the official notice

- Content: 300 Lunacy
- Recipients: Every user whose game account was created before 09:59 July 27th, 2023 (KST)

Notes


- Please update your game client to the newest version on the respective store (Google Play/App Store/Steam).
- Forcibly shutting down the game while it is downloading resources may cause the download to fail, so please be careful not to close the application during the download.
- You will not be able to play <Limbus Company> during maintenance. Please understand.
- The maintenance schedule may suddenly change depending on the status of maintenance. If such a change occurs, we will let you know in a follow-up notice.
- A resource download may be prompted after the build update. If you're using a mobile device, it is recommended to proceed with a Wi-Fi connection.
- If you're playing with a guest account, we recommend that you link your account with other platforms to prevent possible account loss.
- The maintenance compensation will be provided once per account. Please note that the distribution may be slow due to network delays or other causes.
- The update gifts are valid to claim for 7 days. Please redeem them within this timeframe.

Thank you.